Destiny 2: The Final Shape - Hydra

My latest and unfortunately also my last project for Axis Studios was the cinematic 'The Final Shape' for Bungie's Destiny 2. I was responsible for the Hydra model and a damage pass. I had the client's game model for reference. The model was prepared for subdivision, which is always fun if you're obsessed with clean shapes and topology. Unfortunately, this little beast only gets a few seconds of screen time, but it was still a fun challenge, and the goal was to make it look great. Thank you for this opportunity, the team did a great job as always.

Axis Studios will be greatly missed.